AI Insights · Timothy · October 2025
Top Educational Games on Android in Latin America: Q3 2025
Discover the performance trends of the top educational games on Android in Latin America during Q3 2025, with insights from Sensor Tower data.
In the third quarter of 2025, the performance of the top educational games on the Android platform in Latin America showcased varied trends, as detailed by data from Sensor Tower.
Lingokids - Play and Learn experienced a slight decline in weekly revenue, starting at around $18K and ending the quarter at approximately $14.5K. However, downloads showed fluctuations, peaking at over 108K in mid-August and declining to about 75.5K by the end of September. Active users decreased from approximately 626K to 476K over the same period.
For Buddy.ai: Fun Learning Games, revenue saw a gradual decrease from $15.8K to about $11.7K. Downloads fluctuated significantly, with a notable peak at 124K in the last week of September. Active users also showed an overall decline from 319K to 314K.
Kids Games: For Toddlers 3-5 maintained steady download numbers, starting at 96.9K and ending at 66.9K. Despite the lack of revenue, the app had a stable active user base, starting at 369K and slightly decreasing to 336K by the end of the quarter.
Minecraft Education showed a steady decline in downloads from 84K to 60K. Active users also saw a decrease from 305K to 181K throughout the quarter.
Finally, Baby Games: Piano & Baby Phone had a varied download pattern, peaking at 87.5K and falling to 58.5K. Active users increased over the quarter, starting at 410K and reaching 463K.
These insights highlight the dynamic nature of the educational games market in Latin America. For more detailed analysis and insights, visit Sensor Tower.